raft竞选基本流程
RaftCore的HeartBeat心跳
我们可以看到,心跳也有超时时间,到了后重置然后发心跳。
@Override
public void run() {
try {
if (!peers.isReady()) {
return;
}
RaftPeer local = peers.local();
local.heartbeatDueMs -= GlobalExecutor.TICK_PERIOD_MS;
if (local.heartbeatDueMs > 0) {
return;
}
//重置心跳任期
local.resetHeartbeatDue();
sendBeat();
} catch (Exception e) {
Loggers.RAFT.warn("[RAFT] error while sending beat {}", e);
}
}
RaftCore的HeartBeat心跳
但是可惜的是集群环境不是leader
不能发,所以只有选为leader
的那个结点才会发。每次发后会刷新任期时间,保证不用去竞选逻辑。然后封装leader
结点信息,服务数据Service
和InstanceList
的key
等信息,发送给其他结点。收到响应后异步更新其他结点信息。
public void sendBeat() throws IOException, InterruptedException {
RaftPeer local = peers.local();
if (local.state != RaftPeer.State.LEADER && !STANDALONE_MODE) {//不是leader且集群模式不能发
return;
}
if (Loggers.RAFT.isDebugEnabled()) {
Loggers.RAFT.debug("[RAFT] send beat with {} keys.", datums.size());
}
//重置任期
local.resetLeaderDue();
// build data
JSONObject packet = new JSONObject();
packet.put("peer", local);//放入leader结点信息
JSONArray array = new JSONArray();
if (switchDomain.isSendBeatOnly()) {
Loggers.RAFT.info("[SEND-BEAT-ONLY] {}", String.valueOf(switchDomain.isSendBeatOnly()));
}
if (!switchDomain.isSendBeatOnly()) {
//还要带数据key
for (Datum datum : datums.values()) {
JSONObject element = new JSONObject();
//加入不同类型的key
if (KeyBuilder.matchServiceMetaKey(datum.key)) {
element.put("key", KeyBuilder.briefServiceMetaKey(datum.key));
} else if (KeyBuilder.matchInstanceListKey(datum.key)) {
element.put("key", KeyBuilder.briefInstanceListkey(datum.key));
}
element.put("timestamp", datum.timestamp);
array.add(element);
}
}
//带上数据的key
packet.put("datums", array);
// broadcast
Map<String, String> params = new HashMap<String, String>(1);
params.put("beat", JSON.toJSONString(packet));
String content = JSON.toJSONString(params);
ByteArrayOutputStream out = new ByteArrayOutputStream();
GZIPOutputStream gzip = new GZIPOutputStream(out);
gzip.write(content.getBytes(StandardCharsets.UTF_8));
gzip.close();
byte[] compressedBytes = out.toByteArray();
String compressedContent = new String(compressedBytes, StandardCharsets.UTF_8);
if (Loggers.RAFT.isDebugEnabled()) {
Loggers.RAFT.debug("raw beat data size: {}, size of compressed data: {}",
content.length(), compressedContent.length());
}
//发送给除了自己以外的
for (final String server : peers.allServersWithoutMySelf()) {
try {
final String url = buildURL(server, API_BEAT);
if (Loggers.RAFT.isDebugEnabled()) {
Loggers.RAFT.debug("send beat to server " + server);
}
HttpClient.asyncHttpPostLarge(url, null, compressedBytes, new AsyncCompletionHandler<Integer>() {
@Override
public Integer onCompleted(Response response) throws Exception {
if (response.getStatusCode() != HttpURLConnection.HTTP_OK) {
Loggers.RAFT.error("NACOS-RAFT beat failed: {}, peer: {}",
response.getResponseBody(), server);
MetricsMonitor.getLeaderSendBeatFailedException().increment();
return 1;
}
//收到响应就添加RaftPeer
peers.update(JSON.parseObject(response.getResponseBody(), RaftPeer.class));
if (Loggers.RAFT.isDebugEnabled()) {
Loggers.RAFT.debug("receive beat response from: {}", url);
}
return 0;
}
@Override
public void onThrowable(Throwable t) {
Loggers.RAFT.error("NACOS-RAFT error while sending heart-beat to peer: {} {}", server, t);
MetricsMonitor.getLeaderSendBeatFailedException().increment();
}
});
} catch (Exception e) {
Loggers.RAFT.error("error while sending heart-beat to peer: {} {}", server, e);
MetricsMonitor.getLeaderSendBeatFailedException().increment();
}
}
}
RaftPeerSet的update更新结点信息
其实就是新的结点信息覆盖旧的。
public RaftPeer update(RaftPeer peer) {
peers.put(peer.ip, peer);
return peer;
}
然后就是其他结点收到心跳后的处理,我们下次说吧。
好了,今天就到这里了,希望对学习理解有帮助,大神看见勿喷,仅为自己的学习理解,能力有限,请多包涵。